Infinity Dark
DARK 4

Infinity Dark

  • ATK:
  • 1500

  • DEF:
  • 1200

  • View:
  • 2493




This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● When this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls.




 
 
AI Power Analysis
UtilityConfidence: Medium
37± 8/ 100
Power Score
Intrinsic 37

Infinity Dark — Power Evaluation

Final Score: 37 ± 8 · Confidence: Medium

  • Intrinsic: 37 · Deck: — · Meta: provisional
  • Primary role: Utility · Secondary: Board breaker

Why it scores here

Infinity Dark reliably converts into a plain Level 4 DARK Fiend body that is a Normal Monster while face-up and in the Graveyard, so its material value survives even if the on-attack effect is shut off. Its only interaction is a battle-position change on attack, which is a soft disruption rather than removal or negation. The 1500 ATK and the Gemini Normal Summon wording earn no points on their own. No deck or combo evidence was supplied, so the score rests on card text alone and the confidence is capped at Medium.

Axis scores

Axis Score Evidence
Accessibility 35 Card text lets it be Normal Summoned from hand or field as a Level 4 body, but no searcher, deck or combo evidence shows how often it is actually reached (text-only inference).
Combo & Conversion 20 No combo boards are supplied; the on-attack battle-position change is the only conversion step in the text and it does not build a board by itself (inferred).
Resource Economy 10 No card advantage, recursion or refuel is described anywhere in the text, so the card is roughly one-for-one at best (verified from text).
Effect & Interaction 25 The effect only changes the battle position of one opponent monster when it attacks, a narrow soft disruption with no negation or removal (verified from text).
Material Utility 55 A Level 4 DARK Fiend that stays a Normal Monster while face-up or in the GY, so it still works as generic material when its effect is negated (verified from text, with the material role inferred).
Resilience & Flexibility 40 The body keeps its Normal Monster status even if the effect is shut off, but the only interaction is a single on-attack trigger with one target and no redundancy (inferred from text).
Deck-Building Efficiency 65 Single-copy, no garnets or locks, and it is a generic Level 4 body that fits most decks; the Normal Summon wording costs a little flexibility (inferred from text).

Calculation

Weight profile: 0.7 Utility + 0.3 Board breaker. Intrinsic ≈ 37, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos supplied; Deck = null, provisional)

Strengths

  • Clean generic Level 4 DARK Fiend body that stays a Normal Monster even if its effect is blanked
  • Effect is an on-attack battle-position change that can disrupt a monster in attack or defense
  • Single-copy, no garnet or lock restriction in the text

Weaknesses

  • Only a soft interaction: it changes battle position and does not negate, destroy or stop a monster
  • No card advantage, recursion or search described in the text
  • No deck or combo evidence to confirm it is played in any real line

Counters / choke points

  • Opponent can ignore the on-attack effect and attack or defend around the repositioned monster (inferred)
  • Any hand-trap or effect that stops the on-attack trigger leaves only a generic 1500 ATK body (inferred)

Best use

Generic Level 4 material body with a minor on-attack battle-position disruption. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 4 DARK Fiend, 1500 ATK / 1200 DEF, Gemini Monster, no archetype (evidence.card); Treated as a Normal Monster while face-up on the field or in the Graveyard (card text); On attack, may change the battle position of 1 face-up opponent monster; no negation or removal (card text)
  • Inferred: Material value survives effect negation because the Normal Monster status is independent of the effect (text + rules reading); Disruption is soft and easy to play around (text reading); Gemini Normal Summon route is text-only and unverified in any deck or combo (text reading)
  • Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only legal_copies empty for all formats — copy legality unverified no evidence of Gemini Normal Summon routes or Normal Summon competition with other monsters











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